![]() The KartaVR table of contents section for the Conversion macros is readable here if you want to read a more detailed summary of the nodes GUI controls and design purposes. So I put 2 tools : "Fisheye2Equirectangular2" and then "Equirectangular2Domemaster180".īut the result looks stange. This OMNIMAX dome theater, for example, has a really steep dome tilt angle: A lot of domes that are more entertainment centric in their content have a dome tilt angle which allows them to break free of the traditional "all sky" domemaster framing of imagery. Not all fulldome/domemaster images are targeted at a horizontal planetarium theater with a level floor. The camera had a dome "forward tilt angle" applied so there would be a mix of the sky and ocean water visible. The "fulldome_2K.jpg" image of an ocean scene at sunset/nightime was rendered in Maya 2014 using the classic Mental Ray based domeAFL_FOV angular fisheye lens shader via the Domemaster3D toolset. That domemaster image is placed in a 1:1 aspect ratio square frame with a circular image border that has the background area outside the circular frame filled in with a solid black background fill color. It has between 180°-220° of footage in the frame that is played back on a planetarium dome theater screen that has a 180° coverage. (ps: also, your "fulldome_2K.jpg" image is a fisheye, not a fulldome isn't it ? For me, fulldome image = domemaster image.Ī Domemaster image is a circular fisheye view with an angular fisheye image projection. This can be done quickly using the Scripts > KartaVR > Movies > Convert Movies to Image Sequences menu if you had media like ProRes or non-standard 6K+ resolution H.264/H.265 footage to process in a folder. You would convert the video clip into an image sequence. Unfortunately, for your fulldome/domemaster centric use case, the "LensDistort" node doesn't have an option to apply Panotools/PTGui style A/B/C centric fisheye lens adjustment parameters directly which are the more commonly seen and used lens correction parameters in the 360VR/fulldome sector.Īn alternative solution to work out the lens correction parameters you want to use is to film a nodal panning shot as a video clip with your Sunex lens. You would calculate the lens distortion in the live-action shot media, and then use the lens correction tool to modify the footage into a "domemaster" style angular fisheye output.įusion's built-in lens distortion correction node called "LensDistort" hasn't been updated since Fusion ~7.x and it only supports 3D Equalizer and PFTrack style lens distort/undistortion adjustments. The ideal way to correct for the lens distortions in your Sunex 5.6mm SuperFisheye footage would be to use a parametric lens distortion node. Icifredo wrote: ↑ Mon 8:43 amNow I try to convert my Sunex DSLR01 footages to domemaster.
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